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PitchCar Mini, Wood Racing Game

PitchCar Mini, Wood Racing Game

Regular price $59.49 USD
Regular price $69.99 USD Sale price $59.49 USD
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Item Condition: NEW

All the excitement (and skill) of racing with PitchCar - in a "mini" version!

PitchCar Mini has all the same components and fast action as PitchCar, but at 1/3 scale. Choose your favorite car, design and build your track, and with a flick of your finger, you're off and racing! Choose the best trajectory by using the safety rails, speed up, slow down, and watch out for your opponents! Stay on your wheels and don't go off the track if you don't want a penalty!

This outstanding game of skill is made of high-quality wood track pieces that fit together like a puzzle. The 16 track parts allow you to build a vast number of 8 feet (2.5 meter) long tracks - a different track every time you play. A perfect game for family get-togethers and for use in the classroom! Make sure to see our ideas below for variations of play. This is a game of racing and dexterity! 

Contains:

  • 8 Car Discs
  • 6 Straightaways
  • 10 90-degree Curves
  • Rail pieces for Straights and Curves
  • 1 Start/Finish Line Sticker
  • 1 Rule Sheet with suggested track layouts

Game Details:

  • Recommended Ages: 6 through adult
  • Number of Players: 2 to 8 players
  • Time to Play: 10 to 30 minutes
  • Product Dimensions: 7-1/2" x 10-1/2" x 2-1/4" (box)
  • Material: Wood

Item Condition:

  • This item is brand new and is in perfect condition. It is factory sealed. 

Awards:

  • 2001 Games Magazine "Best Dexterity Game" Winner
  • 1997 Spiel des Jahres "Special Award for Best Game of Skill" Winner (Germany)
  • 1996 Meeples' Choice Award Winner

WARNING! CHOKING HAZARDWARNING! CHOKING HAZARD - Small parts. Not for children under 3 years.


Why We Love It

Children and adults truly love this game! The fast action is exciting and fun! It's also a great game for teaching cause and effect. The heavy wooden pieces are extremely high-quality and are made to last.


Creative Ideas to Try

What other things can you do with this product? We've included some of our "outside the box" creative ideas below to help get you started... 

  • Friday Night Races! Have a weekly PitchCar tournament with your friends and family! Get together with friends and design your track. Test your skill and dexterity as you race. Create a standings chart to keep track of the races each player has won. Change the track, and race again!
  • Set up PitchCar at your next family get-together! Perfect for summer reunions, graduation parties, birthday parties, and holidays.
  • Encourage your kids to create their own rules and variations of play. We've listed some of our variations below.
  • Last Man Standing - A normal game of PitchCar is played, with one exception: If your car is pitched off the track, or bumped off the track by another player's car, your car is out of the race. The last car left on the track is the winner.
  • Bumper Car - In this game, all eight cars are used, divided equally among the players. On your turn, you pitch one of your cars. The important rule is that your car must bump another car after being pitched! If it does not touch another car, then your pitched car goes back to where it was, and the next player takes their turn.
  • Traffic Jam - All eight cars are used, divided equally among the players. The object is to get all of your cars around the track and across the finish line before your opponents. On your turn, you may only pitch one of your cars. All other normal PitchCar rules apply.
  • Golf Car - Who can maneuver their car around the track in the fewest number of pitches to set par? Keep track of how many pitches it takes to make one complete circuit. You can either alternate turns, with each player taking one pitch at a time, or let one player "play through", pitching their car all the way around the course - followed by the next player, and the next. The person with the fewest pitches after the race, wins. Just like in real golf, if your car goes "out of bounds", you must place it back where it started, and count one stroke or pitch as a penalty. If you establish a par for the course, you could score each racer based on par, one over par, etc.
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